Friday, February 26, 2010

The System

With any scoring system we have to establish some ground rule first.

Let’s start with 10 man raid.

The standard make up group for 10 man is:

2 tanks
5 DPS
3 healer.

Anything that fits this profile will receive 5 difficulty points. Anything that requires more is going to be rated harder thus receiving more points, anything that requires less will be rated easier thus receiving deduction in points.



The standard job is:

Tank 1: tanking boss
Tank 2: off tanking adds
DPS 1 to 5 DPS-ing
Healer 1: Heal tank with off tank as secondary target
Healer 2: Heal off tank with raid as secondary target
Healer 3: Heal raid

Anything that fits this job description will receive 10 difficulty points and anything that require you to do something else will receive more points.


The standard positioning is:
Tank 1: tanking boss (stationary)
Tank 2: running around picking up additional target (mobile)
Melee DPS: directly behind the boss (stationary)
Range DPS: maximum distance from boss (stationary)
Healer 1: maximum distance from tank and boss (stationary)
Healer 2: maximum distance from tank and boss (mobile)
Healer 3: maximum distance from boss still in range of raid. (stationary)


Anything that fits this positioning will receive 10 difficulty points and anything that require you to do something else will receive more points.


Mechanics:

Each fight mechanics will receive 5 points.

Each boss ability will receive 5 points.

Phasing will receive 5 points.

Vehicle will receive 5 points.


If we total this up we should get a Boss Score number.


Next up… We’re going to score….. ummm….. Anub Rekhan from the Spider wing in Naxxramas.

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